Arduino - Robot using C program
Connecting the robot to your computer
Each board on the robot has a microcontroller, which is programmed independently of the other. It is recommended that you should only program the control board (the top board) until you are familiar with the robot's functionality. The motor board (the bottom board) has a stock firmware that fulfills most general purpose applications.
Connect the control board to your computer with a USB cable.
After you have connected the board, the green LED labelled as PWR on the Control Board will be on. LED1 beneath it will flash a few times. On the Motor Board, the red LEDs labelled as LED1 to LED5 (opposite side to the power switch) should be on as well.
If the LEDs on either board do not turn on, check if the flat 10-pin communication cable next to the power switch is connected to both boards
Installing the drivers
OSX
- The first time you plug a robot into a computer running OSX, the "Keyboard Setup Assistant" will launch. There's nothing to configure with the robot, so you can close this dialogue by clicking the red button in the top left of the window.
Windows
The following instructions are for Windows 7. They are valid also for Windows XP, with small differences in the dialog windows.- Plug in your board and wait for Windows to begin its driver installation process. If the installer does not launch automatically, navigate to the Windows Device Manager (Start>Control Panel>Hardware) and find the Arduino Robot listing. Right click and choose Update driver.
- At the next screen, choose "Browse my computer for driver software", and click Next.
- Click the Browse... button. Another dialog appears: navigate to the folder with the Arduino software that you just downloaded. Select the drivers folder an click OK, then click Next.
- You will receive a notification that the board has not passed Windows Logo testing. Click on the button Continue Anyway.
- After a few moments, a window will tell you the wizard has finished installing software for Arduino Robot. Press the Close button.
Uploading a test sketch
To program the robot, connect the Control Board to your computer via USB. Open the Arduino IDE, and load the sketch located in File > Examples > Robot_Control > learn > MotorTest.You need to tell the IDE which Arduino board you are targeting with your software, so open the Tools > Board menu and choose Arduino Robot Control.
The Arduino IDE must know which of your USB ports the robot is connected to. The Tools > Serial menu lists the available ports.
- if only one item is shown, click on that one.
- if two or more are shown, you can disconnect the Control Board and re-open the menu; the entry that disappears should be the robot. Reconnect the board and select that serial port.
With batteries in the robot, turn on the power switch and put it on the ground. The robot should show you a few basic moves. Congratulations! You've gotten the robot up and running.
If the robot is not moving, turn the power switch off. Connect the motor board to the computer with a USB cable. Load the File > Examples > Robot_Motor > Robot_Motor_Core sketch in the IDE, and select Arduino Robot Motor from the Boards menu. Upload this sketch, disconnect from the computer and try turning it on again
Note: If no Serial port shows up after you plug in the robot, and restarting the IDE/unplug-replug the robot does not help, follow the steps below:
- Open a very simple sketch, like Blink or BareMinimum
- Press the upload button
- When the status bar shows "Uploading...", double press the reset button on the Control Board
- The Serial port should appear as normally.
Moving the Robot
This sketch moves the robot back and forth repeatedly.Whenever you're writing code for the robot, make sure to include <ArduinoRobot.h> at the beginning of the sketch. This imports the necessary libraries to control the robot.
There's no need to initialize the Robot object.
To get the wheels to move, call Robot.motorsWrite(). motorsWrite() requires 2 arguments, the speed of the left motor, and the speed of the right motor. These values range from -255 to 255, where -255 is full reverse, and 255 is full speed forward. If you pass a value of 0, the motor will stop spinning the wheel.
Once you've uploaded the sketch, unplug the USB cable for the robot. Whenever the USB is connected, the robot's motors are disengaged. Turn on the power and watch it move around!
#include <ArduinoRobot.h> // import the robot library void setup(){ Robot.begin(); // initialize the library } void loop(){ // move forward for one second Robot.motorsWrite(255,255); delay(1000); Robot.motorsWrite(0,0); // stop moving delay(1000); // move backwards for one second Robot.motorsWrite(-255,-255); delay(1000); Robot.motorsWrite(0,0); // stop moving delay(1000); }
Read the buttons
You'll be writing a sketch that prints the button presses to the screen.First, you need to include the Robot library.
#include <ArduinoRobot.h>
setup()
, start the robot and the screen.void setup(){ Robot.begin(); Robot.beginTFT(); }
loop()
, every 100ms, read the state of the buttons. If one is being pressed, write the name to the screen.void loop(){ Robot.debugPrint(Robot.keyboardRead(), 10, 10); delay(100); }
Change the motor speed with the potentiometer
This lets you control the speed at which the robot moves in a straight line. By turning the knob and mapping the values to -255 to 255, you will set the speed and direction (forward or backwards) of the robot.First, you need to include the Robot library.
#include <ArduinoRobot.h>
setup()
, you must call Robot.begin()
to initialize the robot's functions. Also call Robot.beginTFT()
to initialize the screen.
void setup(){
Robot.begin();
Robot.beginTFT();
}
Robot.begin();
Robot.beginTFT();
}
loop()
, read the value of the potentiometer with Robot.knobRead()
.
Map its value (a number between 0 and 1023) to -255 to 255. Print this
value to the screen, and use it to change the speed of the motors.
void loop(){
int val=map(Robot.knobRead(),0,1023,-255,255);
Robot.debugPrint(val);
Robot.motorsWrite(val,val);
delay(10);
}
int val=map(Robot.knobRead(),0,1023,-255,255);
Robot.debugPrint(val);
Robot.motorsWrite(val,val);
delay(10);
}
Making some noise
The robot has two different means of producing sounds. There's simple beeping, but the robot can also create more complex sounds by reading sequenced music off the SD card. In this example you'll start with the beeping. To learn about the more complex playback, see the Melody example in the learn folder.First, you need to include the Robot library.
#include <ArduinoRobot.h>
setup()
, you must call Robot.begin()
to initialize the robot's functions. Also call Robot.beginSpeaker()
to initialize the speaker.void setup(){ Robot.begin(); Robot.beginSpeaker(); }
loop()
, you can call Robot.beep()
to create a beep. There are three different kinds of beeping; a simple beep, a double beep, and a long beep.void loop() { Robot.beep(BEEP_SIMPLE); delay(1000); Robot.beep(BEEP_DOUBLE); delay(1000); Robot.beep(BEEP_LONG); delay(1000); }
Next steps
There are many things you can do with the robot. The few examples on this page don't do it justice. To see some more complex examples that of what the robot can do, look at the sketches found in the Explore folder of the robot examples. These are more complete examples that show you some different applications for the robot.You'll need to calibrate the compass module of the robot so it rotates smoothly. If you're using an old model, which has Honeywell HMC 6352, you can refer to this tutorial: Calibrate Compass
To learn about more of the functionality of the specific inputs and outputs of the robot, look at the learn folder in the robot examples.
Be sure to check out the Robot's library page and the hardware page for more information about the technical aspects of the Robot.
The text of the Arduino getting started guide is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the guide are released into the public domain.
source: www.arudino.cc
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